Handheld consoles bridge the mobility gap between large PCs/consoles and mobile phones. Users can enjoy high-quality games without wasting their phone battery or being stuck at a desk or TV.

NexPlay

Portable Handheld Console

55% of gamers play primarily on their phone.

25% consoles like PlayStation and Xbox

20% Personal Computer, including laptop

Source: Newzoo Global Games Market Report 2024

75% of people watch video content on their phone.

25% television and computer.

Source: Pew Research

  • But phones can’t replace real buttons, powerful hardware, or true gaming immersion.

Physical Controls & Ergonomics

Must have analog sticks, buttons, and a good grip for a better gaming experience.

Inspiration

Legacy & Nostalgia

Inspired by iconic handhelds like PSP, Game Boy, or Switch. Familiar form factor and trusted design language.

Modern Performance

Today’s gamers expect near PC or console-level power in a portable device.

Good handheld gaming starts with proven ergonomics. I analyzed the Xbox controller’s grip, joystick placement, and trigger reach to ensure NexPlay feels natural in any hand.

Form Study

Ergonomics are critical

  • Good controllers keep hands in a natural position, minimizing strain for long sessions. Comfortable grip shape, asymmetric joystick layout, and large trigger and bumper placement.

Analog sticks and buttons = precision & instant feedback

  • Analog sticks are essential for precise control in modern games: aiming, camera movement, and driving. Buttons give a tactile response, and reduce input lag and accidental taps, unlike touchscreen inputs.

Triggers and bumpers = better engagement

  • Triggers allow pressure-sensitive input — e.g., accelerating a car or pulling a weapon trigger gradually.

Universal design benchmark

  • This consistency makes it easy for players to pick up a new device like NexPlay without a learning curve.

Sketch Model

Size:

  • length 12in x height 5.6in x width 2.3in

Key Takeaways:

  • Compact, ergonomic shape

  • Analog D-pad and ABXY buttons

  • Asymmetrical joystick layout

  • Large trigger and bumper placement

User-Focused Features:

  • Sliding Screen

  • Camera and Dual Speakers

  • Touchpad

Adobe Illustration of different forms

Initial CAD

Developments from sketch models